Lego model of my Hypercar concept sketches built as a canvas for adapting livery designs onto a physical three-dimensional form.

One key downside to not doing real livery work is that I don't get to see what the designs would look like in real-world three dimensional form. Drawings and renderings are just approximations, scale, light, movement and distance all play into how something looks in person.
I designed and built a 1/24-ish scale model of my f24 concept (the sketches for which were also the basis for the f94 cinema4d project) and used that to scale and rework a few of my livery projects. The results are quite satisfying.

Martini.
For this Martini livery, I wanted to capture the drama and richness that the prominent use of dark-blue and red brought to the 1971 Le Mans car #21 (chassis 917-042). Modernized on the F24, angular color blocking and fragmented patches of striped bands bring a dynamic play across the car's surfaces without simply being a continuation of the typical flowing Martini stripes. Distinctive, yet unmistakably Martini.
Eni Agip.
A rekindled partnership between Ferrari and ENI gave Agip an opportunity for new livery. Multiple degrees of black-reflective foils play against the company's white and yellow base. The Agip logotype and lion emblem are done in a smokey black-chrome finish and fluorescent red over deep black color blocking which - perhaps ironically - has the color and shimmer of oil slick.
Prototyp Works Motorsport.
This was a special one created as an audition for a position at Lego. The design process left me with a bunch of possible directions to explore as well as a sweet new logo variation which I used for the Works Racing sub-brand. Blue-purple-bronze "Rushing Riptide" colorshift vinyl is used for the main super-size P logos draped over the angles of the bodywork creating abstract stripes. [ works pics ]
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