Lego model of my Hypercar concept sketches built as a canvas for adapting livery designs onto a physical three-dimensional form.

One key downside to not doing real livery work is that I don't get to see what the designs would look like in real-world three dimensional form. Drawings and renderings are just approximations, scale, light, movement and distance all play into how something looks in person.
I designed and built a 1/24-ish scale model of my f24 concept (the sketches for which were also the basis for the f94 cinema4d project) and used that to scale and rework a few of my livery projects. The results are quite satisfying.

Martini.
For this Martini livery, I wanted to capture the drama and richness that the prominent use of dark-blue and red brought to the 1971 Le Mans car #21 (chassis 917-042). Modernized on the F24, angular color blocking and fragmented patches of striped bands bring a dynamic play across the car's surfaces without simply being a continuation of the typical flowing Martini stripes. Distinctive, yet unmistakably Martini.
Eni Agip.
A rekindled partnership between Ferrari and ENI gave Agip an opportunity for new livery. Black and dark gray play against the company's white and yellow base. The Agip logotype and lion emblem are done in dark gray and fluorescent red over deep black color blocking.
Prototyp Works Motorsport.
This was a special one created as an audition for a position at Lego. The design process left me with a bunch of possible directions to explore as well as a sweet new logo variation which I used for the Works Racing sub-brand. Blue-purple-bronze "Rushing Riptide" colorshift vinyl is used for the main super-size P logos draped over the angles of the bodywork creating abstract stripes.